Achievement Watcher Next

Every launcher. One popup.

Steam, GOG, Epic, Ubisoft, EA, Xbox PC, RetroAchievements, emulators and local saves in one library. Unlock something and the popup lands over your game.

  1. 1You play
  2. 2You reach the goal
  3. 3The popup lands over the game

Preset AW Next

  • 9source families
  • 28interface languages
  • 10bundled presets
  • 13built-in themes
  • 0API keys required

What it does

One library

Every enabled source in one list, with unlock history, rarity tiers, progress achievements and cover art. Six views, from large cards to a dense table, and all of it cached so it opens offline.

The Details library view with latest achievement, last session and playtime per game

Game Health, built for cracked games

Made above all for cracked and emulated games: their achievements live in their own files, a Steam emulator's save (Goldberg, GBE Fork, CODEX, RUNE, CPY…), an emulator's folder, a Uplay R1 or R2 config, and AW Next reads them there, offline. When one does not show up, Game Health checks the game, says Ready, Needs attention or Not tracking with the reason in plain words, and offers the one repair that fits, confirmed first and backed up.

The Game Health panel explaining why a game is or is not tracked

The moment, on video or in a shot

Like a console's trophy video: the last seconds of play stay in memory, encoded by the graphics card, and the stretch around each unlock is saved as an MP4 with the popup in it. Or a screenshot a moment after the unlock, tone-mapped to a clean PNG even with Windows HDR on.

Your library, in figures

Overall completion, perfect games, unlocked and locked counts, the average per game, your trophies by grade and your rarest unlocks, with a row per platform. One click from the profile header.

Library stats: overall completion, unlocked and locked counts, trophies by grade

Where it reads from

Each source is a switch in Settings. Achievement lists come from public endpoints and are cached on disk, so there is no Steam Web API key to paste anywhere.

Steam Installed games, plus your whole account library and unlocks from your other PCs once connected
Cracked games (Steam emulators) Games cracked with Goldberg, GBE Fork, CODEX, RUNE, CPY, GreenLuma, SmartSteamEmu, CreamAPI or Nemirtingas, read from their own saves
GOG Galaxy The local Galaxy databases, and compatible legacy saves
Epic Games Installed or owned games, with unlock state after an optional account connection
Ubisoft Connect Local data, legacy Uplay formats, and compatible Uplay R2 setups
EA Desktop The local achievement log, for installs outside EA's managed folders
Emulators RPCS3, ShadPS4, KytyPS5, Xenia and Xbox 360 games recompiled for PC, watched live
Xbox PC Game Pass and Microsoft Store installs, plus imported Xbox Network state
RetroAchievements Every game you played on an emulator that reports to your account, with unlocks announced within seconds

Reading achievements never writes anything. The emulator repair tools do change game files, after a confirmation and with a backup. Use them only with games you own.

What each source needs from you

Presets

Each design paints four states: a normal unlock, a rare one, 100% and a progress step. They are all running here.

State
Behind it

The default. The app's own palette, an accent rail down the left edge, a ringed icon and the game's name above the achievement.

Make your own

Settings has a designer for layout, type, colours, motion, the rare and 100% treatments and a sound. No CSS, no JSON, and the preview is the real popup. Start from a ready-made style or press Surprise me.

How the designer works

Share it, or take one

Export writes one .awpreset file with the style, images and fonts, and nothing from your machine. Themes made in Steam Achievement Notifier convert on import.

Preset gallery

Themes

A preset paints the popup. A theme paints the rest of the app, the in-game overlay included. Pick one and the window below is repainted with it.

The default. The app's own blue, a lighter title bar and a library panel a shade darker than the window behind it.

Make your own

Settings, Theme, Custom opens an editor over nine layers, from the window to the accent. Each takes a colour, an opacity and a background image, and the app repaints as you drag.

What a theme file holds

Share one, or take one

Export writes one .awtheme file: colours, numbers and any image, with no stylesheet and no script, so an imported theme has nothing it could run.

Theme gallery

What else is in the box

Found in the first week rather than the first minute. Each one has a guide.

Trophy mode

Grade every achievement gold, silver or bronze by how rare it is, with platinum for a finished game.

Overlay or notification

On Automatic, each unlock goes where you can see it: the overlay while you play, a desktop notification in exclusive fullscreen or when the overlay fails. Never both at once.

The full list, in game

Ctrl+Shift+K brings the running game's achievements up over it, with search, filters, rarity badges and hidden descriptions on demand. A gamepad drives it too.

Collections

Your own lists of games, with a colour and an icon. The library and the profile totals follow the one you pick.

Profile backup

Settings, library choices, presets, themes and playtime in one file, for a reinstall or a new PC.

Controller

Drive the library, the overlay and Settings with an Xbox, PlayStation or Switch pad.

First-run guide

Six steps from language to alerts. It finds what is installed, and everything it asks can be changed later in Settings.

RetroAchievements

Connect your account, import every game you played, and unlocks from any emulator that reports to it are announced within seconds.

Getting it running

  1. Install it

    Windows 10 · 11

    Achievement.Watcher.Setup.<version>.exe from the releases page, or Achievement.Watcher.Portable.<version>.zip if you would rather have no installer: extract it anywhere and its data stays beside it. Nowhere else publishes them.

    Settings and data: %APPDATA%\Achievement Watcher Next

    Download for Windows

    Linux AppImage, beta

    Achievement.Watcher.<version>.AppImage from the same page: make it executable and start it. It needs FUSE 2 (libfuse2), updates itself and watches the games you run through Steam, Proton, Wine, Lutris, Heroic or Bottles. The Linux guide covers desktops, the overlay shortcut and the Steam Deck.

    Settings and data: ~/.config/Achievement Watcher Next

    Download for Linux
  2. Run Smart Find Settings, then Folders. Add any game or save folder it could not guess.
  3. Leave it in the tray That is the watcher. Live notifications and playtime depend on it running.

An upgrade keeps your settings and data, downloads only what changed and installs only a release signed by the project. The first launch imports an older Achievement Watcher folder without modifying it.

The current installer on VirusTotal. A few heuristic detections are the emulator false positive; check any release yourself by comparing its SHA-256.

Documentation

Written for the version that is out. The in-app Help tab is the same material, translated, and it reflects your actual configuration.